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Student-Designed Bionic Arm Declared ‘Best Innovative Project’ at First Gulf 3D Printing Olympiad

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A 14-year-old student from GEMS Millennium School – Sharjah walked away with the honours of the region’s first Gulf 3D Printing Olympiad organised by ATLAB. Rishabh Java designed and 3D printed a bionic arm, which was selected as the ‘Best Innovative Project’ of the year. The winner will get a chance to visit the BETT Show in the UK in 2017.

More than 75 teams from numerous schools across the GCC participated in the competition, aimed at inspiring young entrepreneurs by fuelling their innovation and creativity through 3D printing. The winning teams selected from four different categories were awarded with 3D printers and cash prizes of AED10,000 (first) and AED5,000 (second) and AED3,000 (third).

Abdul Salam, Head of Dubai Municipality Accelerator and Head of Processes and Systems section, was the chief guest on the occasion. The Gulf 3D Printing Olympiad Inspired by His Highness Sheikh Mohammed Bin Rashid Al Maktoum’s vision of innovation, was based on the theme, ‘Design Your First Consumer Product’. Participants were asked to design and 3D print an innovative product, preferably something that could help people in their everyday lives.

The winning creation by Java is a low-cost, mind-controlled, functional 3D-printed bionic forearm which the users can control with their mind. The bionic arm was built using Electroencephalography (EEG) – an electrophysiological monitoring method to record electrical activity of the brain – and can perform simple tasks such as shake hands and pick up objects among others. This is a great replacement for patients with disabled hands. They can get their sense of touch back by replacing their functionless forearm with the bionic arm, which can interface with the nervous system.

“I am thrilled to receive the award. In future I plan to add other functionalities such as equip it with sensors that give a real-time response to the residual arm, have wrist and elbow movement and make it more user-friendly,” says Java. Another interesting design that was showcased is a Fumes Dissipater created by Rishi Bhatnagar of DPS Sharjah. In most homes that still use celling fans, a black charred mark above the wall regulators is a common feature.

The 3D printed dissipater sits above the regulator as an additional layer and diverts the flow of fumes using new openings, thereby preventing the walls from turning black. It is also equipped with a detachable filter for easy cleaning.  The product can be customised and fixed using screws or clipped with a metallic base. The upper section can also be used to showcase household decorative items.

Among the other innovative designs included a sensor-enabled plastic waste collector by Uhoud Khalid Al Jarman and solar-powered flashlight by nine-year-old Jassim Mohammad Al Marzooqi of Hamdan Bin Rashid Al Maktoum Centre for Giftedness and Creativity. “The Gulf 3D printing Olympiad – the first such event in the region – is aimed at creating young engineers. We are highly pleased by the number of teams that participated in the competition and the products that were designed as part of the contest,” explains S. Senthil Kugan, Director, ATLAB.

The event was held at the GEMS Wellington Academy in Dubai Silicon Oasis. An expert panel of judges from the fields of design, technology and science selected the winners based on creativity, precision, originality, inventiveness, execution as well as the quality of the presentation. Arjun Bhorkar, a participating student from The Millennium School in Dubai, had designed a multi-purpose bottle that could contain more than one drink.

“I saw a need for an all-in-one bottle because my friends used to carry one for juice and another separately for water. Also, some of them added lime into their water bottles to add flavour, but it ended up obstructing the flow when they tried to drink from it. So I designed a bottle that could hold two different types of liquid; I designed it in such a way that you can insert a piece of lime but without obstructing the flow of water,” explains Bhorkar.

Anubha Kalra, a teacher at DPS Sharjah who has been helping some of the participants from her school, says that the Gulf 3D Printing Olympiad has enabled her students to think critically, especially when it comes to re-engineering. “Students perform research quite often for submitting their class work. Here, on the other hand, for the first time in my experience they have been conducting research to design and develop their own product. Whenever they encountered bottlenecks, they have tried to find innovative solutions to overcome them. That is inspiring,” explains Kalra.

For ATLAB, the very idea behind the initiative was to develop innovative thinking and design capabilities among students. “Students as young as 10 have been involved in the project. In most of the presentations today I could see an urge to create something innovative, an initiative to make things better. That thought process leads to R&D and that is what we aimed at,” says Kugan.

“The Olympiad provided a perfect opportunity for students to innovate and fuelled their curiosity and creativity. It takes them a step closer to solving real-world challenges, beyond just textbook-based curriculum,” adds Kugan. The Gulf 3D Printing Olympiad was open to all school and university students between the age group of 10 and 25 residing in the GCC.

ATLAB has also announced that starting next year the competition will be extended to other parts of the world. The 3D Printing Olympiad, as it will be called from 2017, will include countries such as the UK, Singapore, Malaysia, Netherlands and Poland, with national-level competitions held in their respective countries. The qualifying teams will present their products at the final round held in Dubai.

Prize Winners:

Primary (ages 10-12)
1st prize – Safa Mariam and Adya Roy
2nd prize –  Hana Kabeer

Middle (ages 13-15)
1st prize – Rishabh Java
2nd prize – Rishi Bhatnagar

High School (ages 16-19)
1st prize –  Arjun Bhorkar
2nd prize –  Uhoud Khalid Al Jarman
3rd prize – Ivan Joseph Thomas and Abaid Isaac Ninan

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Events

BenQ Conducts Unique Gaming Event

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BenQ curated a special gaming event involving the biggest names from the Middle East gaming community, where they also announced their latest range of gaming products. One of the first few gaming events of its kind to be held in the past couple of years, it was attended by Geekay eSports, YaLLa eSports, Venomy eSports, Nasr eSports, Syctes eSports, and Lost eSports. An exhibition tournament for Valorant and Fortnite was the main attraction of the event.

It was an offline 1v1 knockout tournament where players had an incredible time battling head to head. In Valorant, 16 players participated, and Autumn secured 1st place, followed by Kasper from Geekay eSports, and Azz from Zerah eSports who came in 3rd. Whereas Tensa from Scytes eSports secured the 1st position in Fortnite, followed by Ember from Next eSports and Murloc from Scytes eSports, who secured the 2nd and 3rd spots respectively.

Attendees also got hands-on playtime with all of BenQ’s latest products – ZOWIE XL-K monitors, MOBIUZ Curved sim-racing monitors and the world’s first true 4K HDR gaming projector with Android TV. “For over ten years, BenQ has been dedicated to creating gaming equipment that allows players to focus on what matters most, their competitive performance,” said Manish Bakshi, Managing Director, BenQ Middle East. “We are excited to launch our new MOBIUZ range & ZOWIE XL range alongside the XL Setting to Share software to offer players the best resources to improve their gaming experience. We would also like to take this opportunity to thank the Gaming Community for making this event such a success.”

In addition to the XL2411K and XL2546K which launched back in 2020, players were also excited to try out the XL2746K and XL2540K monitors in Experience Zones and were eager to understand their new innovative features. ZOWIE’s XL2746K is a 240Hz DyAc⁺ 27 Inch gaming monitor which allows gamers to see the position of crosshair and impact points more clearly, helping with recoil control. It comes with an impressive number of height and angle adjustments, making it extremely customizable.

Its Black eQualizer technology increases visibility in dark scenes without overexposing the bright areas and it also comes with Color Vibrance to adjust color setting and tone to differentiate enemy targets in-game. ZOWIE’s XL2540K is a 240Hz 24.5 Inch gaming Monitor designed to enable gamers to catch every detail of motion and enjoy fluid gameplay, ensuring a smooth view of fast-motion and dramatic transitions at all times. Its all-new base takes less space while maintaining the same stability to give gamers more room for their setup for in-game movements and to play comfortably.

Gamers were also given a chance to try out the XL Settings to Share to create their preferred experience can now share and download their XL settings (such as DyAc usage, Color Vibrance, Black Equalizer). This feature is exclusive to ZOWIE’s XL-K monitors and is facilitated by the new XL Setting to Share software. It is free and doesn’t require any installation.

BenQ also conducted a sim racing challenge, for the fastest laps. In the sim racing booth, BenQ debuted a trio of MOBIUZ QHD 165Hz gaming monitors: EX3415R, EX2710R and EX3210R. EX3415R, a 34inch 1ms 144Hz Ultrawide Curved Gaming Monitor, uses the ultra-broad P3 color space to showcase incredible graphics on 21:9 1900R curvature screen, while EX2710R and EX3210R feature extreme 1000R curvature. Their extreme 1000R – 1900R curvature matches the human eye and visual micro-adjustments are minimized, relieving strain, headaches and distraction.

Not only is the gaming experience more comfortable, but the images wrapping the gamer’s field of view are wildly immersive. These new curved VA monitors are also equipped with an ergonomic stand and convenient remote control. MOBIUZ puts gamers in the center of the action, and the three models prioritize immersion with proprietary advantages like HDRi intelligent optimization, 2.1 channel audio and pioneering eye care.

“Immersion is everything,” said Manish Bakshi, Managing Director, BenQ Middle East. “Why would you want to simply look at the stunning landscapes in your favorite AAA game when you can feel like you’re there? That is the vision behind these new QHD 165Hz MOBIUZ gaming monitors.”

For live streamers, BenQ showcased the EW3880R monitor with a curved IPS panel, an engrossing 2300R curvature and WQHD+ resolution. Complete with great integrated audio systems and eye-care features, these monitors are all set to help gamers amplify their gameplay and overall gaming experience.

One of the highlights of the evening was also BenQ’s TK700STi – the world’s first True 4K HDR gaming projector which is ideal for giant-screen gaming. The gaming community was awed and felt as if they were playing the PS5 on a 4K TV because “the image quality on projectors usually is not so crisp and clear”, as one gamer commented.

There is no need to choose between picture and performance anymore. With its sharp resolution, high brightness (3000lm) and HDR gaming compatibility, the TK700STi can easily project 4K images larger than 100″. Meanwhile, its 16ms input lag, the lowest ever to be paired with 4K resolution, makes for the smoothest gaming experience. Gamers can now stay in perfect control and triumph with clear vision in fast-paced sports and FPS games where reaction time is key. The TK700STi is compatible with major consoles (Sony PS4, PS5, Nintendo Switch, and Xbox Series X, Google stadia).

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Cool Stuff

Circuit X Launches BMX Park Track Rush 2.0

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Circuit X, Abu Dhabi’s fun-filled adventure park at Hudayriyat Island by Modon Properties, ushers in the cool season along with the celebration of its one-year anniversary with the launch of Track Rush 2.0, the second edition of the exciting challenge at their BMX Park in partnership with Vans. 

Taking place on the 13th of November, participants will have a chance to win exciting prizes. Competitors will enjoy an adventure-packed ride through the BMX Park and the two tracks, Pump Track and Dirt Track and compete to be the most skilled biker at the venue. 

Races at the Track Rush 2.0 competition is categorized by age group – juniors, seniors, and adults.  Racers will bike through the thrilling Pump Track, a course that is designed based on pump action with several areas for skills and jumps.  Adults will get the chance to race through the Dirt Trail sprint, which features thrilling obstacles including multiple jumps, turns, and berms, creating an action-packed course that must be navigated with care while achieving the fastest possible time.

Circuit X, situated alongside the newly opened stunning beachside of Hudayriyat’s leisure and entertainment destination, commissioned by Modon Properties, is set to offer an adventurous day for all ages and capabilities through this thrilling competition.

Join in on the fun on the 13th of November 2021 from 9:30 AM onwards for an exhilarating experience. Participants with the shortest time will win exciting awards from Vans.

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Events

Razer Partners with UL and Panerai for Sustainability Initiatives

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Razer has announced new partnerships with UL and Panerai at this year’s RazerCon, the virtual celebration of all things For Gamers, By Gamers. Millions of viewers around the world tuned into the carbon-neutral livestream to watch Razer’s CEO Min-Liang Tan deliver a keynote address filled with surprise guests and exciting sustainability news and updates from the company.

“We have great ambitions around sustainability, but we also know that while there’s plenty we can do, we can’t do it all alone,” says Min-Liang Tan, Co-founder, and CEO of Razer. “That’s why collaboration is key for us at Razer, and we are thrilled to partner with UL and Panerai on two very important initiatives that will not only benefit consumers, but also the planet.”

One of the announcements that came out of RazerCon 2021 that truly has the potential to transform the industry was that of Razer joining forces with UL, the global safety science leader, to help meet its environmental and circular economy goals. One of the first projects which Razer intends to pursue to meet its environment and sustainability goals is the development of Product Category Rules for gaming products.

The impetus for this lies in the fact that the gaming industry currently lacks a standardized way to measure an eco-product, so Razer plans to work with UL to provide one. Under this collaboration, Razer and UL will kickstart an industry-level effort on identifying key indicators of environmental impact that should be measured by all manufacturers when they seek the Environmental Product Declaration for gaming products.

In order to complete a Product Category Rule, the two companies will be working to enlist stakeholders to create a comprehensive and objective way for manufacturers around the world to measure the impact of their manufacturing processes on the environment. The goal is to encourage more robust solutions allowing manufacturers to integrate sustainable practices into every step of the production process. The introduction of this Type III Environmental Product Declaration (EPD) ecolabel will allow consumers to make more informed choices and know that the gaming products they use to win in gaming and in life are also a win for the environment.

This is in line with Razer’s commitment to sharing and communicating the carbon impact of its new products by 2022. Razer also reinforced its pledge to use recycled or recyclable materials for all its products by 2030. This includes incorporating PCR plastic in all hardware products and adhering to an eco-friendly product design.

Razer and luxury watch manufacturer, Panerai, have come together under a shared commitment to advancing ocean preservation and rallied RazerCon viewers to Make Time for our Ocean. As part of this year-long campaign, Razer and Panerai have committed to enhancing ocean literacy and will be supporting a cause together that will be revealed in March 2022. The keynote came to a crescendo when it was also announced that a limited-edition, co-branded timepiece made from sustainable material will be hitting the market in 2022.

Making a special appearance during the keynote was Panerai’s CEO Jean-Marc Pontroue who was joined by the brand’s sustainability ambassadors, Mike Horn, Jeremy Jauncey, and Li Yifeng, to inspire and empower viewers to protect the oceans. The topic of ocean literacy was further expanded upon in a dedicated workshop led by Francesca Santoro, Programme Specialist, IOC UNESCO Regional Bureau for Science and Culture. During the workshop, viewers learned about the importance of the oceans, the current environmental threats, and what they can do to protect them.

Razer and luxury watch manufacturer, Panerai, have come together under a shared commitment to advancing ocean preservation and rallied RazerCon viewers to Make Time for our Ocean. As part of this year-long campaign, Razer and Panerai have committed to enhancing ocean literacy and will be supporting a cause together that will be revealed in March 2022. The keynote came to a crescendo when it was also announced that a limited-edition, co-branded timepiece made from sustainable material will be hitting the market in 2022.

Making a special appearance during the keynote was Panerai’s CEO Jean-Marc Pontroue who was joined by the brand’s sustainability ambassadors, Mike Horn, Jeremy Jauncey, and Li Yifeng, to inspire and empower viewers to protect the oceans. The topic of ocean literacy was further expanded upon in a dedicated workshop led by Francesca Santoro, Programme Specialist, IOC UNESCO Regional Bureau for Science and Culture. During the workshop, viewers learned about the importance of the oceans, the current environmental threats, and what they can do to protect them.

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