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Former WoW Developers Startup New Independent Studio

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Frostkeep Studios, an independent games studio formed by veteran World of Warcraft and League of Legendsdevelopers, was announced today. Along with that, the studio’s first new game, Rend, was also announced. This one’s a hybrid fantasy survival game that introduces RPG elements and other game mechanics to the genre in ways never previously seen.

Operating under the radar for nearly the last year, Frostkeep Studios was created by three game developers – Solomon Lee, Mat Milizia and Jeremy Wood – who met 15 years ago working together on the original World of Warcraft. Over the last year, Frostkeep Studios has assembled a talented team of game developers and contractors, including Overwatch composer Neal Acree, to contribute to the creation of the studio’s first game, Rend.

“Frostkeep Studios is what we dreamed making games would be like as kids – we are pushing boundaries, and putting players and the love of the game at the focal point of every decision we make,” said Solomon Lee, co-founder of Frostkeep Studios. “Our goal is to deliver rich, compelling experiences where players truly get a voice in the discussion and shaping of the games we are making.”

“With our first game Rend, we are delivering on the fantasy players expect from a survival game while also challenging the traditional mold by introducing new experiences and solving many of the genre’s accepted player pain points,” said Mat Milizia, co-founder of Frostkeep Studios. “Our team has been fortunate to work at many of the industry’s leading studios throughout our careers so we have learned valuable key lessons along the way that we are now applying to our studio’s development philosophy and game making process.”

In Rend, players will align with one of three factions before they’re dropped into a beautiful, but brutal fantasy world where they must strategically team up with other players and friends to battle enemy creatures and rival factions in a relentless, competitive race towards ascension.

“We are delivering a fully developed game experience with Rend that both the community and our own team wants to play. Having players involved from the beginning is important so they can influence and evolve the future direction of the game as it heads towards full launch,” said Jeremy Wood, co-founder of Frostkeep Studios. “We will regularly be adding new content and systems to Rend throughout early access process and are excited to see how the community will respond and contribute to this new world.”

Rend will launch early access on Steam this spring.

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Milestone Releases the Batman Expansion for Hot Wheels Unleashed

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The amazing post-launch plan for Hot Wheels Unleashed is moving forward. Milestone released the Batman Expansion, a brand new themed DLC with content coming from the DC Universe, dedicated in specific to the Dark Knight legacy. The Batman Expansion brings a huge amount of new playable content with a brand-new Career map to complete, inspired by Gotham, and a breathtaking new environment with many new tracks, the Batcave. The Expansion also includes 5 themed vehicles, The Penguin, Robin™ 2.0T, Armored Batman™, Batman™ Rebirth, The Joker™ GT, a new Track Builder Module, the Joker Funhouse Split, and many themed customization items. The Batman Expansion is included in the HOT WHEELS™ Pass Vol. 1 or can be purchased separately.

Hot Wheels Unleashed offers players the opportunity to drive the cars as if they were playing with the die-cast toys. The gameplay includes adrenaline-filled races, an extended choice of Hot Wheels vehicles with different attributes and rarity levels that players can customize with different skins, and jaw-dropping tracks set in everyday-life locations with special track modules and interactive items. The game also features a revolutionary Track Builder enabling players to customize tracks in any game environment and share them with the game’s community.

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Patch 13.0.1 for Super Smash Bros. Ultimate Confirmed to Include the ‘Final Fighter Adjustments’

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Thanks to a certain in-game message, we recently reported that a new Super Smash Bros. Ultimate patch was en route. Additional information regarding this patch has now been released by Nintendo Versus, an official Twitter account for Nintendo.

“Ver. 13.0.1 of Super #SmashBrosUltimate is coming soon!” reads the Tweet. “This update includes the final fighter adjustments, meaning replay data from previous versions will be incompatible.”

The particularly interesting part of this statement that’s worth noting is the part about “the final fighter adjustments.” It was previously believed that version 13.0.0 (which was the patch that released Sora) would be the last patch for Super Smash Bros. Ultimate that contained balance adjustments. As such, it’s possible that we might be getting one last round of changes.

However, it’s worth noting that there have never been balancing adjustments for a version update that has that third digit (13.0.X) increasing. This usually indicates that there will only be bug fixes.

It’s probably best to keep expectations low as “the final fighter adjustments” could just be a few last-minute bug fixes. As of right now, we don’t yet have any information on what exactly will be changing in this upcoming update.

Nintendo Versus’ Tweet does confirm that certain replays will be affected by the update. If you want to save your replays, it’s best to convert them into a video before they become incompatible.

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Xbox Halo Infinite Players Want Crossplay to be Switched Off to Avoid Cheaters on PC

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With depressing predictability, a free-to-play competitive game comes out and complaints of rampant cheating roll in. In the case of Halo Infinite, which opened its multiplayer beta on November 15, some of those complaints come from players on the console asking for the option to disable crossplay to avoid the larger number of cheaters on PC. “Let me turn off cross-play until you guys can get an actual anti-cheat implemented,” writes @jcb_response, posting two videos of a player using a wallhack and an aimbot.

Similar recordings have been posted to Reddit along with similar demands for the option to opt-out of crossplay, and here’s one of a player who, when asked if he was cheating “said he had a controller mod”.

While it’s possible to choose whether you get matched with players using controllers or mouse and keyboard while playing solo or as a duo in Halo Infinite’s ranked arena mode, there’s no such option in quickplay or the current Fracture: Tenrai event. And of course, there’s nothing stopping a player on PC from using cheats with a controller plugged-in.

While it’s possible to install cheats on a console, it’s significantly harder than it is on a PC, where hacks like these proliferate. The Anti-Cheat Police Department Twitter account went looking for Halo Infinite cheat-sellers and found “about 12” already offering them. “For just $8, you can ruin everyone’s day.” Once again, on behalf of PC gaming, sorry about all those cheaters in your console games.

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