Apps
AR Game Hologrid: Monster Battle Available on Samsung Gear VR
Award-winning independent game studio HappyGiant and Tippett Studio today announced their ground-breaking augmented reality game HoloGrid: Monster Battle has made the transition to virtual reality, and is coming out on the next-generation Samsung Gear VR. In celebration of the upcoming “Star Wars Day” (May the Fourth), the game is now available for download on the Gear VR website and App, and will be available at a limited-time discounted price of $2.99 USD (regularly $4.99 USD).
In addition, HappyGiant will mark the occasion with a three-day HoloGrid virtual “tournament”, in which participating players have a chance to win prizes such as t-shirts and vintage prints signed by famed VFX artist Phil Tippett. Beginning at 12:01 AM EST, May 4, and ending Midnight EST Sunday, May 7, players who accumulate the most multiplayer match victories will be placed into a pool to receive prizes. Contestants must fill out the tournament form HERE.
Launched in December as a physical goods mobile AR game, HoloGrid: Monster Battle VR is one of the first Gear VR games to incorporate the use of the platform’s new GearVR Controller and add Oculus Gear VR Avatar support with VOIP so players can talk to their opponents during games. The tactical strategy game, which combines elements of board games, collectible card games, and digital games, has been reimagined for VR and set inside a deep space game arena.
Built in Unity, the title has added a new single-player AI mode and supports multiplayer matches. With gameplay similar to that of games likeHearthStone or Magic: The Gathering, HoloGrid: Monster Battle is the first augmented and virtual reality cross-platform game. VR players will be able to challenge players of the AR mobile version and vice versa.
Inspired by the Star Wars HoloChess scene, created by Phil Tippett for Star Wars: Episode IV – A New Hope forty years ago, and then recreated for 2015’sStar Wars: Episode VII – The Force Awakens, HoloGrid: Monster Battle brings the monsters of Tippett to life for the first time in a game. Captured through a process known as photogrammetry, where actual hand-crafted 3D models are filmed from all angles and then used to build digital models used in the game, the creatures literally roar to life and into the digital game.
“It’s been a dream come true to work with Phil Tippett, who inspired myself and so many others,” said HappyGiant CEO and Creative Director Michael Levine. “AR and VR tech has given us a whole new playground in which we can interact and create our own vision and worlds that previously only existed in fiction. We can’t wait to see what people think of HoloGrid in VR!”
HoloGrid: Monster Battle VR is available today on the Gear VR site and app for $2.99 USD (regular price $4.99). The mobile AR version is available for iOS and Android on both Amazon and the HappyGiant website for $24.99. Next-gen AR and VR platforms, including but not limited to Microsoft HoloLens and Google Tango are also being explored.

Apps
AppGallery Gamers Cup Returns to Iraq

The much-anticipated AppGallery Gamers Cup (AGC) returned to Iraq with the AGC-Yalla Ludo Friendly Cup on March 21, bringing together the wider gaming community. The event was organized in collaboration with Jetour Iraq and its exclusive distributor, Harlem for Commercial Agencies, a subsidiary of Harlem Group. This year’s tournament witnessed 64 players, carefully selected from a record-breaking 38,000 online registrations, compete in intense, back-to-back matches for a share of the $6,000 prize pool.
The tournament, featuring the popular Yalla Ludo game, highlights the increasing demand for competitive gaming experiences across the Middle East. It further strengthens HUAWEI AppGallery’s commitment to supporting the region’s thriving gaming ecosystem and fostering esports growth.
William Hu, Managing Director, Huawei Consumer Business Group, Middle East and Africa Eco-Development and Operation, added, “We are very proud of the success of the AGC – Yalla Ludo Friendly Cup. This event is part of our ongoing commitment to fostering esports in the region and connecting with passionate gaming communities. We are honored to collaborate with Yalla Ludo and Jetour, further strengthening our dedication to creating exciting opportunities for players and fans alike. This is just the beginning of many more initiatives to come, and we look forward to seeing the continued growth of esports in Iraq and beyond.”
Mohamed Majeed, Harlem Group Representative, also expressed gratitude for the opportunity to collaborate with Huawei at such a prestigious event. He highlighted Harlem Group’s commitment to innovation and support for digital advancements in Iraq. “Harlem Group has always been at the forefront of fostering technological progress in Iraq. We are proud to sponsor this event through Jetour Iraq,” he said.
Apps
Astra Tech Unveils Botim AI

Astra Tech announced the integration of Botim AI into its Botim Ultra App, bringing advanced AI capabilities to the platform and enhancing accessibility for over 150 million global users. This makes Botim the first fintech in the region to introduce this innovation. Botim AI is a chat assistant designed to elevate user engagement and interaction, offering free, seamless access to cutting-edge features directly within the Ultra App. Users will benefit from intelligent, AI-driven conversations and assistance across various areas, including productivity, education, research, and everyday problem-solving.
H.E. Dr. Tariq Bin Hendi, Board Member and CEO of Astra Tech, commented: “The launch of Botim AI marks a significant milestone in our journey to revolutionize digital communication in the MENA region. By integrating advanced AI capabilities, we are enhancing user experiences and setting new standards for intelligent, seamless interactions. This innovation underscores our commitment to leveraging cutting-edge technology to meet the evolving needs of our users, while advancing our mission to deliver more inclusive solutions that empower individuals from all demographics and enable frictionless engagement with our solutions.”
The AI currently supports chat-based interactions, with enhancements such as web search capabilities and action-based integration planned for future phases. As part of its strategic evolution, Botim is advancing toward the deployment of executional AI, enabling users to complete tasks in their native language with ease. This innovation meets the growing demand for inclusive AI solutions that ensure seamless, accessible interactions, empowering individuals from all backgrounds to engage effortlessly with the Ultra App.
Botim AI represents a significant step forward in the evolution of communication apps in the MENA region, offering users a smarter, more interactive way to connect and engage. Easily accessible from the landing page, Explore, and Search sections of the app, Botim AI allows current users to simply update to the latest version to access these new features directly on the landing page. Additionally, users can securely save chat history for future reference and have the option to delete past conversations for privacy and control.
Apps
Google’s Latest AI Model Enables Watermark Removal from Images

A potentially controversial application of Google’s new Gemini 2.0 Flash AI model has emerged: users are leveraging it to remove watermarks from images, including those from stock photo sites such as Getty Images.
The recently expanded image generation feature of Gemini 2.0 Flash allows for native image generation and editing, a powerful tool that seemingly lacks robust usage restrictions. Social media users have highlighted how the AI can not only remove watermarks but also intelligently fill in the resulting gaps, often with impressive accuracy, and it’s currently free within Google’s AI Studio developer tools.
While labeled “experimental” and “not for production use,” Gemini 2.0 Flash’s ability to bypass watermarks stands in contrast to models like Anthropic’s Claude 3.7 Sonnet and OpenAI’s GPT-4o, which explicitly prohibit such actions, citing ethical and legal concerns.
It’s important to note that Gemini 2.0 Flash isn’t foolproof; it can struggle with semi-transparent or heavily overlaid watermarks. Nevertheless, the ease with which it can remove watermarks raises potential copyright issues, as removing a watermark without the copyright holder’s permission is generally illegal in many countries. This situation underscores the ongoing challenges of balancing powerful AI capabilities with copyright protection.
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