Warner Bros. and developer Monolith have revealed new details about Middle-earth: Shadow of War, namely that the game has a microtransaction store called the Market. In Shadow of War, this is called the Market. As explained in a forum post, players will be able to purchase things like loot chests, war chest, XP boosts, and bundles. An internet connection is required to access the Market.
The Market’s existence comes as part of Monolith’s expansion of the Nemesis system. “An important aspect of the Nemesis System now comes in forging, customizing, and leading your own army of unique Orc followers against the fortresses of Mordor,” Monolith said. “There are different ways to do this, including dominating Orcs by exploring the vast open-world and encountering them as part of Orc society, or players can acquire Orcs and other items through the Market (in-game store).”
Here is a breakdown of the items you can buy from the Market, with descriptions written by Monolith:
- Loot Chests contain Gear (weapons and armor) of varying rarity. Equipping and upgrading these weapons and armor enhance Talion’s character abilities. Loot Chests can also contain XP Boosts that help level up Talion faster.
- War Chests provide Orc followers of varying rarity to help forge a strong army. They can also contain Training Orders to level up and customize Orc followers.
- XP Boosts are consumables that help level up Talion faster.
- Bundles package up Loot Chests, War Chests and Boosts together at a great value.
These items are obtainable by spending in-game currency called Mirian, which you get in the game by defeating certain Orcs, destroying gear, destroying orc followers for gear (which can then be destroyed for Mirian), or finding Mirian stashes in the game.
You can also buy items in Shadow of War with Gold, which you can get by spending real money. Additionally, you will get a “small amount” of gold at “specific milestones in the game and you’ll also get some for taking part in community challenges.
Gold is another form of in-game currency that can be used to get higher level Loot Chests, War Chests, Boosts and Bundles of the aforementioned content. Monolith made clear that everything in Shadow of War can be obtained through normal gameplay. Spending money on Gold is only a means to speed up progress. “Everything a player can buy with Gold can also be earned in the game over time for free, but Gold gives players the option to acquire these items faster. No Gold purchases are necessary to enjoy the complete game experience,” Monolith said.
Pricing for Shadow of War’s microtransactions has not been announced. Microtransaction stores in AAA games is nothing new or surprising, as many games let players spend more money on extra content.
Acer Launches the EMEA Predator League 2022 eSports Tournament for Rocket League Fans
Acer has announced the EMEA Predator League 2022, bringing its commitment to grassroots eSports to the next level: a new game, more countries, bigger prize pool. From September to November, teams from the EMEA region, regardless of their skill level, can compete in the high-powered arcade-style soccer and vehicular mayhem game “Rocket League” in the popular 3 vs 3 modes.
In addition to action-packed eSports fun and fantastic prizes, the 2022 edition will also offer exclusive promotions from 15 local retail partners, as well as community giveaways, raffles, and much more. “We are very excited to announce the second season of the EMEA Predator League after its initial season in 2020,” said Hajo Blingen, Vice President Marketing, Acer Europe, Middle East & Africa. “With our World Leading Gaming Portfolio, it is important to always reinvent ourselves. The EMEA Predator League 2022 ties in with our commitment to make eSports accessible for everyone competing in Rocket League. At the same time, fans can look forward to special offers and promotions from our involved retail partners.”
Eligible for the National Qualifier are teams from the following countries and regions:
- Europe: Benelux (Belgium, Netherlands, Luxembourg), DACH (Germany, Austria, Switzerland), France, Italy, Poland, Portugal, Romania, Nordics (Denmark, Finland, Norway, Sweden), Spain, Czech Republic, Turkey, Hungary, United Kingdom (UK)
- Middle East: Egypt, Bahrain, Iraq, Jordan, Qatar, Kuwait, Lebanon, Oman, United Arab Emirates (UAE), Saudi Arabia (KSA)
- Africa: South Africa
Two out of three players need to be residents of the respective country. The matches on the virtual pitch are played 3 vs 3. In the first stage, teams compete in the National Qualifiers. There are two qualifier rounds per country. The two best teams from each round qualify for the National Finals. The winner of the finals will participate in the EMEA International Final competing against the champions from other countries. The National Finals in the Middle East will be on 12th November and will be broadcasted live on TWITCH with the grand final taking place November 20th on twitch.tv/PredatorGaming
Registration for the Predator League starts on September 26th and runs through October 21st, 2022. All other dates, information, stream, and details can be found at www.predatorleague.gg.
World War 3 Launches in Open Beta Test in MENA and Turkey on September 29th
The 4 Winds Entertainment (T4W) announced the launch of the open beta of their first major game World War 3 in MENA and Turkey. The open beta is a major milestone for the team involved, which first starts with a switch to a free-to-play model on Steam, but also the launch of the MENA servers, full localization in Turkish and Arabic including voiceovers, and a handful of local currencies supported.
World War 3 launches in Open Beta Test (OBT) starting September 29, with a head start for Closed Beta Test owners on September 26, together with a new content update, a reworked Smolensk map, and a transition to a free-to-play distribution model on Steam.
Developed by The Farm 51, World War 3 is a tactical online multiplayer FPS where the world is your battleground. Outgun the enemy in thrilling, team-based skirmishes with a vast arsenal of weapons, vehicles, gadgets, and drones at your disposal.
“As T4W, our approach to this game, and every upcoming project we have in development, is to use games as a cultural bridge between underserved regions and the rest of the world.” Said Steven Huot, CEO of The 4 Winds Entertainment. “We wanted to make sure local players experience the game to the same extent as any global one, with the inclusion of local servers, localized content.”
With World War 3, the studio has combined its signature tactical gameplay and playable realism and worked hand in hand with the team at The 4 Winds entertainment to create in-game customization options that resonate with the regional players including an initial batch inspired by modern Turkish and Arabic militaries.
The game is rated GCAM 18+, NMC 16+, PEGI 16, and ESRB T for Teen.
Sker Ritual Roadmap: Release Date and Content Updates
Calling all inhabitants of Sker Island! The gates to the Sker Ritual Early Access are open for all who dare enter on October 13th. We’re proud to reveal our roadmap for Steam’s Early Access! By the end of this announcement, you’ll know what to expect on launch followed by every ‘Episode’ update until the 1.0 launch on PC & Console in Q2 2023. For more information, check out the Steam dev blogs, the official game page, the complete press kit and don’t forget to follow us on Twitter for up-to-date news.
Episode One; the very first map ‘Cursed Lands of Lavernock’ is near completion. The map will feature all objectives, trials and a boss fight with the only major feature missing being some of our top secret Easter Eggs. Sker Pass; a completely free cosmetic reward system with absolutely no premium pass option, just like they used to make ’em. The Sker Pass will launch with 50 free items (including masks, animated menu backgrounds, player icons, menu music, weapon charms and more) and each Episode update will offer 25 new items to unlock.
Discounted Full Game; we asked our community [including Discord members] how much they would pay for the game after having played the Alpha demo and the results were more than we were expecting. As we would like to encourage more people to play the game we decided that for Early Access, Sker Ritual will launch with a base price of $14.99 / £11.39 / €12,49 (early adopters keep an eye out in October) which will be raised for the 1.0 launch.
Additional DLC; optional bundles of themed cosmetic items will be available to purchase on the Steam store for $3.99 / £2.89 / €3.29. These are purely cosmetic to show off in-game. Languages; the initial launch will feature English only however, we are already working on the localisation for several other languages which we will implement as soon as possible.
Each Episode will be a new map update with the added bonus of some Sker story (with some voice acting) that follows on from the events of Maid of Sker. There’s been some confusion in the community about whether the game will feature a separate Story Mode and to answer that, it will not. Sker Ritual is a round-based co-op FPS and is not a replacement for a [hypothetical] Maid of Sker 2. Each Episode will add tons of new content including new maps, Elites, Bosses, objectives, trials, easter eggs and weapons. Plus you’ll get major gameplay updates on the Miracles system, an in-game communication system and so much more. Our update schedule is as follows: October: The Cursed Lands of Lavernock December: The Ashes of Sker Hotel February: Sewers of the Dead April: Deadly Lover’s Fortress.
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