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Vulnerability in D-Link’s DCS-2132L Cloud Camera Lets Hackers Spy on Your Video Streams: ESET

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According to the latest ESET IoT research, D-Link cloud camera DCS-2132L suffers from multiple security vulnerabilities, which can open the door to unauthorized actors. Based on disclosed information, the manufacturer mitigated some of the reported vulnerabilities, yet others still loom.

“The most serious issue with the D-Link DCS-2132L cloud camera is the unencrypted transmission of the video stream. It runs unencrypted over both connections – between the camera and the cloud and between the cloud and the client-side viewer app – providing fertile ground for man-in-the-middle (MitM) attacks and allowing intruders to spy on victims’ video streams,”describes ESET Researcher Milan Fránik, based at the ESET Research Lab in Bratislava.

Another serious issue found with the camera was hidden in the “myDlink services” web browser plug-in. This is one of the forms of the viewer app available to the user; others include mobile apps, which were not part of our research. The web browser plug-in manages the creation of the TCP tunnel and the live video playback in the client’s browser but is also responsible for forwarding requests for both the video and audio data streams through a tunnel, which listens on a dynamically generated port on localhost.

“The plug-in vulnerability could have had dire consequences for the security of the camera, as it made it possible for the attackers to replace the legitimate firmware with their own rigged or back-doored version,” says Fránik. ESET has reported all the vulnerabilities found to the manufacturer. Some of the vulnerabilities – primarily in the myDlink plug-in – have since been mitigated and patched via update, yet issues with the unencrypted transmission persist.

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Events

Meta Connect 2022 Date Announced

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Mark Zuckerberg, the CEO and Founder of Meta announced on his Facebook account the official October 11 event date for Meta Connect 2022. In the same post, the CEO also added a new image of Project: Cambria, the long-awaited follow-up to the Meta Quest.

Meta Connect, formally Facebook Connect, is an annual online showcase event highlighting the firm’s technology updates and roadmaps. Last year’s event was exceedingly notable because the Menlo Park-based firm publicly rebranded itself as Meta for the first time.

The event also saw Meta refocusing away from its social media foundations, moving the firm towards immersive Web3 technology and software. The Menlo Park-based firm set out its goals to create new XR technology and claim a foothold on the Metaverse.

The popularity of Metaverse technology has sky-rocketed thanks to last year’s Connect event. During the showcase, the firm introduced its vision of the Metaverse as an immersive social space where users can work and socialise.

Since the event, the firm has debuted its Horizons Metaverse globally. The Menlo Park-based also uses the fledging service as a testbed where budding immersive developers can design and distribute Metaverse content. The firm also supports Horizon developers with a series of XR funds and boot camps.

Meta Connect, formally Facebook Connect, is an annual online showcase event highlighting the firm’s technology updates and roadmaps. Last year’s event was exceedingly notable because the Menlo Park-based firm publicly rebranded itself as Meta for the first time.

The event also saw Meta refocusing away from its social media foundations, moving the firm towards immersive Web3 technology and software. The Menlo Park-based firm set out its goals to create new XR technology and claim a foothold on the Metaverse.

The popularity of Metaverse technology has sky-rocketed thanks to last year’s Connect event. During the showcase, the firm introduced its vision of the Metaverse as an immersive social space where users can work and socialise. Since the event, the firm has debuted its Horizons Metaverse globally. The Menlo Park-based also uses the fledging service as a testbed where budding immersive developers can design and distribute Metaverse content. The firm also supports Horizon developers with a series of XR funds and boot camps.

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Gadgets

Bytedance Reveals Full Pico 4 XR Headset Specs

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Pico Interactive has revealed in a tweet on Thursday its upcoming Pico 4 headset along with a series of specifications for the head-mounted display (HMD).

The tweet shows the following features along with updates on the company’s website:

  • 5300 mAh high-capacity battery
  • Qualcomm Snapdragon XR2 processor
  • Adreno 650 graphics processing unit (GPU) and 8 GB of RAM
  • Ultrawide pancake optics with a 105-degree field of view (FoV)
  • Colour passthrough mixed reality (MR) visuals
  • Motorised Interpupillary Distance adjustments of 62-72 millimetres
  • 4K+ Super-Vision Display of 4320 x 2160
  • 6 degrees of freedom (DoF) with submillimetre positioning and millimetre tracking accuracy
  • High-Fidelity spatial audio
  • Hypersense haptic controllers with vibrations from 50Hz to 500Hz
  • Weighing at just 586 grammes with its strap included, the standalone device can also tether to gaming PCs for top virtual gaming experiences at 90Hz refresh rates and 1200 pixels per inch (PPI).

Pico’s SLAM infrared optical positioning system also taps the headset’s visual sensors for tracking body positions and movement for added precision. Additional features include a PICO motion tracker with 3DoF positioning for monitoring legs, arms, and other body placements for lifelike motion capturing.

Pico’s PICO OS 5.0 will also integrate TikTok social media posting for communication and updates with online friends in real-time, along with sharing VR video feeds. The software’s Pico Video app will also provide avatar-based VR concerts, 6DoF interactive films, theatre, live interest, and other experiences.

The OS will also include Sports Centre, which leverages the company’s CalSense fitness algorithm for accurate calorie management and workout routines. It will also provide data statistics, workout plans, and social workout connectivity with other users.

The Beijing-based firm will launch for purchase across South Korea, Japan, Spain, France, the United Kingdom, Germany, Italy, and many other European spots, but has not yet pinned a US release date and aims to open sales in Singapore, Malaysia, and China at later dates, according to reports. According to resellers, the device will cost £379 and £449 for the 128 GB and 256 GB models, respectively.

The news comes after Pico teased audiences with fresh announcements on the Pico 4 via TikTok and YouTube, noting that the upcoming headset would likely target consumers and enterprises. Formerly titled Project Phoenix, previous data from US Federal Communications Commission (FCC) filings revealed the standalone device used an Android Q OS and Qualcomm processors, among others.

Pico also released its Neo3 Link headset in late May for £399, with preorders shipping in early June. The headset has been widely seen as a direct competitor to the Meta Quest 2, with the most recent device challenging Meta Platform’s upcoming Meta Quest Pro, or Project Cambria enterprise-level headset.

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Gaming

World War 3 Launches in Open Beta Test in MENA and Turkey on September 29th

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The 4 Winds Entertainment (T4W) announced the launch of the open beta of their first major game World War 3 in MENA and Turkey. The open beta is a major milestone for the team involved, which first starts with a switch to a free-to-play model on Steam, but also the launch of the MENA servers, full localization in Turkish and Arabic including voiceovers, and a handful of local currencies supported.

World War 3 launches in Open Beta Test (OBT) starting September 29, with a head start for Closed Beta Test owners on September 26, together with a new content update, a reworked Smolensk map, and a transition to a free-to-play distribution model on Steam.

Developed by The Farm 51, World War 3 is a tactical online multiplayer FPS where the world is your battleground. Outgun the enemy in thrilling, team-based skirmishes with a vast arsenal of weapons, vehicles, gadgets, and drones at your disposal.

“As T4W, our approach to this game, and every upcoming project we have in development, is to use games as a cultural bridge between underserved regions and the rest of the world.” Said Steven Huot, CEO of The 4 Winds Entertainment. “We wanted to make sure local players experience the game to the same extent as any global one, with the inclusion of local servers, localized content.”

With World War 3, the studio has combined its signature tactical gameplay and playable realism and worked hand in hand with the team at The 4 Winds entertainment to create in-game customization options that resonate with the regional players including an initial batch inspired by modern Turkish and Arabic militaries.

The game is rated GCAM 18+, NMC 16+, PEGI 16, and ESRB T for Teen.

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